Hollow Knight
analyzed 2026-08-17 · sample of 506 English reviews across the whole review history
Players most often talk about difficulty, and the tone is largely positive: 58 of the 88 reviews mentioning it are positive, with players describing it as rewarding once a tough boss falls. Combat and gameplay draw similar praise, with 49 positive mentions each, often citing the nail recoil, the soul healing mechanic, and learning enemy patterns. Music is a unanimous highlight—all 54 reviews that mention it are positive—and art style, world, story, and atmosphere are likewise almost universally praised. Exploration is also a strong point, with 35 positive mentions out of 38. The clearest split is level design: 15 positive reviews against 12 negative ones, with players calling the levels "engaging" and maze-like while others criticize the map. Learning curve is a recurring complaint, with 6 negative mentions out of 7, and players note the game is "not too newcomer friendly." Bugs appear in 8 reviews, all negative, with one player describing screen-shake lag. Pacing and balance also lean negative, while price value, graphics, and replayability are praised without dissent. Several players mention the game's length and content, with one noting "37 hours cant even 100% complete the game yet."
numbers checked against this report's stored data · quotes copied verbatim from reviews · plain text is the language model's own wording
Aspects
share of sample, axis to 20% · ± is the sampling uncertainty around each share
- positive
- mixed / neutral
- negative
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difficulty
58 positive · 24 negative · 5 mixed · 1 neutral
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Challenging, compelling and invites you to discover a whole world.
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It's difficult but once you beat a tough boss or get through a challenging area, it feels so rewarding.
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Pretty difficult.
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combat
49 positive · 6 negative · 2 mixed · 0 neutral
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This is one of those games where you learn the enemies moves so you know how to counter them.
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Personally I've found the nail recoil to be quite satisfying, showing how small the player is and how large of an obstacle they must overcome.
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The enemies (bosses included) are original, fair in difficulty, and overall a blast to face (except those cursed Primal Aspids, ♥♥♥♥ those things).
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gameplay
49 positive · 3 negative · 2 mixed · 0 neutral
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Hollow Knight could have easily been just another rip-off of Slay the Spire, but the game tells its own dark and cryptic story with some very unique mechanics.
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From the music, to the gameplay, to the design or lore, this game is perfected and gorgeous, sad and dismal but SO special.
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game good
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music
54 positive · 0 negative · 0 mixed · 0 neutral
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The music is good the graphics are good and so is the story.
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the music, the graphics, everything!
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From the music, to the gameplay, to the design or lore, this game is perfected and gorgeous, sad and dismal but SO special.
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art style
38 positive · 1 negative · 0 mixed · 0 neutral
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Art style is unique and menacingly beautiful.
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The art style is both simple and unique, and pleasing to look at.
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Overall, it's a very good game with a satisfying artstyle, gameplay, and of course, the lore and music.
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exploration
35 positive · 3 negative · 0 mixed · 0 neutral
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the music, the lore, the characters, the world, and the comat/exploiring systems are breathtaking.
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This game has a lot of exploration and it may start out a little slow, but it quickly picks up the pace.
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i love the story and hidden secrets in the game
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story
32 positive · 1 negative · 0 mixed · 0 neutral
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The music is good the graphics are good and so is the story.
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Story is just cryptic enough to make you want to dive back in and see more endings.
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The story telling can be subtle at times, but there's plenty of areas where its direct in giving you the pieces to solve the mysteries of Hallownest.
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world
32 positive · 0 negative · 0 mixed · 0 neutral
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Challenging, compelling and invites you to discover a whole world.
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amazing game, if you hate loneliness in games this may seem like a game you wouldn't enjoy but, the world is so good and you never feel lonely.
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the music, the lore, the characters, the world, and the comat/exploiring systems are breathtaking.
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level design
15 positive · 12 negative · 3 mixed · 0 neutral
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intense combat, extremely engaging levels designed like mazes of death, difficult bosses, banger music.
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After 40 hours I knew the map better then my city
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Great story, design, and great game play mechanics, over all just a great game to sink some time into.
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price value
28 positive · 0 negative · 0 mixed · 0 neutral
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All-in-all, it is totally worth your time and money.
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Well worth the money.
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great game and worth the price but i suck at it lmao my entire 30 hours has been trying to 100% a single save file
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see more
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graphics
25 positive · 0 negative · 0 mixed · 0 neutral
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The music is good the graphics are good and so is the story.
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the music, the graphics, everything!
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This game is absolutely beautiful and has atmosphere for days.
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atmosphere
19 positive · 0 negative · 0 mixed · 0 neutral
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This game is absolutely beautiful and has atmosphere for days.
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While the combat is great, the real triumph is the atmosphere and vibes (made even better by the egregiously-free Lifeblood update from years ago).
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The graphics and the music are awesome, and the vibe is overall really cool.
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content amount
17 positive · 2 negative · 0 mixed · 0 neutral
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Damn 37 hours cant even 100% complete the game yet.
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difficulty is fair and for hardcore players there is content theyre seeking.
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the game is huge and so much fun.
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controls
15 positive · 4 negative · 0 mixed · 0 neutral
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Controls are smooth (keyboard in my case), platforming is challenging but fun.
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This game is remarkable in every regard, from the rich, lore filled world of Hallownest, to the incredibly fluid and responsive controls.
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One of the smoothest platformers I've ever played.
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lore
19 positive · 0 negative · 0 mixed · 0 neutral
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From the music, to the gameplay, to the design or lore, this game is perfected and gorgeous, sad and dismal but SO special.
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This game is remarkable in every regard, from the rich, lore filled world of Hallownest, to the incredibly fluid and responsive controls.
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the music, the lore, the characters, the world, and the comat/exploiring systems are breathtaking.
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characters
15 positive · 0 negative · 0 mixed · 0 neutral
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the music, the lore, the characters, the world, and the comat/exploiring systems are breathtaking.
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all of the monsters are either cool dumb or funny.
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The world building, the character designs, the soundtrack/ambiance, the mixture of platforming/puzzle solving/quests and amazing bossbattles make this my favourite game of all time.
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progression
11 positive · 3 negative · 0 mixed · 0 neutral
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This game follows the standard Metroidvania system, while adding unique combat, areas, abilities, the incredibly in depth charm system.
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Hallownest is also very well built,as most areas are well interlinked and the movement upgrades are extremely well implemented in the world enviroment.
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The interconnected world design feels natural, not forced, and each ability you unlock genuinely transforms how you explore and fight.
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game length
7 positive · 3 negative · 0 mixed · 0 neutral
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Is it a long game? Yes. Can you get a little annoyed at it sometimes?
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I was surprised that i was +30h in and still haven't completed the game, Hollow Knight truly is great bang for the buck.
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First run in roughly 30h, 80 %.
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bugs
0 positive · 8 negative · 0 mixed · 0 neutral
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bug game
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dark souls but with bug (not bugs) ((i mean video game bugs)) (((bug)))
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good game but the developers forget to patch a lot of bugs
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pacing
3 positive · 4 negative · 1 mixed · 0 neutral
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The ending bosses are very good but they're kind of too little too late and I don't appreciate the runs back or the short scenes you're forced to watch 1,000 times while grinding them out.
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Game at first slow, and dull.
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- Let's start with the biggest problem: the tons of running. You will spend half of your time backtracking to the boss or your lost points.
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replayability
8 positive · 0 negative · 0 mixed · 0 neutral
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Now after 40+ Full Playthroughs between here and switch it's still as magical as the first time I picked it up.
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I'm on my third playthrough atm at almost 90 hours of playtime and I am still finding new lore and learning new skills.
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The first game in a long time I've felt the desire to 100%its actually (112%).
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dlc
5 positive · 1 negative · 1 mixed · 0 neutral
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The DLCs are also absolutely amazing, most specifically The Grimm Troupe (which adds one of the best bosses in the game, that being [spoiler] Nightmare King Grimm …
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The DLCs have only made this outstanding game even better.
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Also the free DLC is a great addition.
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learning curve
1 positive · 6 negative · 0 mixed · 0 neutral
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This game is absolutely worth checking out, however note that it is not too newcomer friendly, and can be frustrating at times, however, the satisfaction from this game is indescribable, and warrants this game getting an easy 10/10.
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good game, very hard at first but is one of the most addictive and satisfying games ever once you get used to it and get better
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I enjoy everything in this game except the confusion i faced at the start, but if you are fine with that then this is the game for you!
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addictiveness
6 positive · 0 negative · 0 mixed · 0 neutral
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good game, very hard at first but is one of the most addictive and satisfying games ever once you get used to it and get better
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I put in around forty hours in three days, completing most of the game in that time.
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But as you progress you get more hooked.
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balance
2 positive · 4 negative · 0 mixed · 0 neutral
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Late game challenges end up funneling the player towards some specific powerful combos, so I would really like to see more content added in future updates.
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- Some enemies are way too strong.
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Some of the new bosses are fun, some of the new content is really bad grinding, and some of the new charms and such make the game too easy (ie unbreakable strength).
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emotional impact
4 positive · 2 negative · 0 mixed · 0 neutral
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Now after 40+ Full Playthroughs between here and switch it's still as magical as the first time I picked it up.
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Hurt my feelings, but was an amazing ride the whole way through.
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This game can and will make you cry.
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updates
4 positive · 1 negative · 0 mixed · 0 neutral
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Late game challenges end up funneling the player towards some specific powerful combos, so I would really like to see more content added in future updates.
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While the combat is great, the real triumph is the atmosphere and vibes (made even better by the egregiously-free Lifeblood update from years ago).
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[u] EDIT [/u] They actually added one new stag station in the acient basin. A step in the right direction. The new teleport ability helps a bit too but is given way to late into the game.
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Review timeline
monthly peak 31,722 reviews · all languages
monthly share rated positive · 50% reference · months with <5 reviews faded
the timeline as a table
| month | reviews | up | down | positive | note |
|---|---|---|---|---|---|
| Feb 2017 | 413 | 392 | 21 | 95% | |
| Mar 2017 | 1,144 | 1,092 | 52 | 95% | |
| Apr 2017 | 557 | 529 | 28 | 95% | |
| May 2017 | 637 | 604 | 33 | 95% | |
| Jun 2017 | 1,374 | 1,291 | 83 | 94% | |
| Jul 2017 | 1,794 | 1,694 | 100 | 94% | |
| Aug 2017 | 1,661 | 1,554 | 107 | 94% | |
| Sep 2017 | 640 | 613 | 27 | 96% | |
| Oct 2017 | 967 | 934 | 33 | 97% | |
| Nov 2017 | 3,996 | 3,947 | 49 | 99% | |
| Dec 2017 | 1,282 | 1,198 | 84 | 93% | |
| Jan 2018 | 1,347 | 1,271 | 76 | 94% | |
| Feb 2018 | 838 | 797 | 41 | 95% | |
| Mar 2018 | 803 | 764 | 39 | 95% | |
| Apr 2018 | 1,141 | 1,090 | 51 | 96% | |
| May 2018 | 750 | 732 | 18 | 98% | |
| Jun 2018 | 1,049 | 1,003 | 46 | 96% | |
| Jul 2018 | 1,247 | 1,188 | 59 | 95% | |
| Aug 2018 | 1,644 | 1,569 | 75 | 95% | |
| Sep 2018 | 980 | 913 | 67 | 93% | |
| Oct 2018 | 627 | 600 | 27 | 96% | |
| Nov 2018 | 4,889 | 4,846 | 43 | 99% | |
| Dec 2018 | 971 | 912 | 59 | 94% | |
| Jan 2019 | 1,163 | 1,091 | 72 | 94% | |
| Feb 2019 | 1,437 | 1,381 | 56 | 96% | |
| Mar 2019 | 889 | 850 | 39 | 96% | |
| Apr 2019 | 629 | 608 | 21 | 97% | |
| May 2019 | 605 | 582 | 23 | 96% | |
| Jun 2019 | 3,380 | 3,315 | 65 | 98% | |
| Jul 2019 | 4,008 | 3,894 | 114 | 97% | |
| Aug 2019 | 811 | 772 | 39 | 95% | |
| Sep 2019 | 602 | 570 | 32 | 95% | |
| Oct 2019 | 1,097 | 1,056 | 41 | 96% | |
| Nov 2019 | 5,846 | 5,770 | 76 | 99% | |
| Dec 2019 | 4,437 | 4,345 | 92 | 98% | |
| Jan 2020 | 4,767 | 4,643 | 124 | 97% | |
| Feb 2020 | 4,373 | 4,259 | 114 | 97% | |
| Mar 2020 | 4,500 | 4,399 | 101 | 98% | |
| Apr 2020 | 4,040 | 3,960 | 80 | 98% | |
| May 2020 | 5,185 | 5,015 | 170 | 97% | |
| Jun 2020 | 4,043 | 3,955 | 88 | 98% | |
| Jul 2020 | 6,015 | 5,812 | 203 | 97% | |
| Aug 2020 | 5,029 | 4,844 | 185 | 96% | |
| Sep 2020 | 3,405 | 3,334 | 71 | 98% | |
| Oct 2020 | 3,166 | 3,075 | 91 | 97% | |
| Nov 2020 | 5,864 | 5,735 | 129 | 98% | |
| Dec 2020 | 5,974 | 5,823 | 151 | 97% | |
| Jan 2021 | 6,442 | 6,267 | 175 | 97% | |
| Feb 2021 | 4,254 | 4,150 | 104 | 98% | |
| Mar 2021 | 3,533 | 3,443 | 90 | 97% | |
| Apr 2021 | 3,302 | 3,204 | 98 | 97% | |
| May 2021 | 3,134 | 3,057 | 77 | 98% | |
| Jun 2021 | 4,867 | 4,734 | 133 | 97% | |
| Jul 2021 | 7,315 | 7,060 | 255 | 97% | |
| Aug 2021 | 7,354 | 7,120 | 234 | 97% | |
| Sep 2021 | 4,389 | 4,254 | 135 | 97% | |
| Oct 2021 | 4,006 | 3,871 | 135 | 97% | |
| Nov 2021 | 7,066 | 6,880 | 186 | 97% | |
| Dec 2021 | 6,856 | 6,602 | 254 | 96% | |
| Jan 2022 | 7,098 | 6,876 | 222 | 97% | |
| Feb 2022 | 5,980 | 5,753 | 227 | 96% | |
| Mar 2022 | 5,423 | 5,248 | 175 | 97% | |
| Apr 2022 | 4,124 | 3,972 | 152 | 96% | |
| May 2022 | 7,613 | 7,263 | 350 | 95% | |
| Jun 2022 | 5,834 | 5,620 | 214 | 96% | |
| Jul 2022 | 6,582 | 6,344 | 238 | 96% | |
| Aug 2022 | 4,461 | 4,313 | 148 | 97% | |
| Sep 2022 | 3,301 | 3,215 | 86 | 97% | |
| Oct 2022 | 3,589 | 3,450 | 139 | 96% | |
| Nov 2022 | 7,038 | 6,837 | 201 | 97% | |
| Dec 2022 | 6,282 | 6,049 | 233 | 96% | |
| Jan 2023 | 6,989 | 6,757 | 232 | 97% | |
| Feb 2023 | 4,390 | 4,245 | 145 | 97% | |
| Mar 2023 | 4,727 | 4,548 | 179 | 96% | |
| Apr 2023 | 4,006 | 3,863 | 143 | 96% | |
| May 2023 | 3,253 | 3,123 | 130 | 96% | |
| Jun 2023 | 3,537 | 3,402 | 135 | 96% | |
| Jul 2023 | 7,187 | 6,940 | 247 | 97% | |
| Aug 2023 | 4,543 | 4,396 | 147 | 97% | |
| Sep 2023 | 3,781 | 3,630 | 151 | 96% | |
| Oct 2023 | 3,766 | 3,625 | 141 | 96% | |
| Nov 2023 | 7,084 | 6,852 | 232 | 97% | |
| Dec 2023 | 5,419 | 5,183 | 236 | 96% | |
| Jan 2024 | 5,916 | 5,680 | 236 | 96% | |
| Feb 2024 | 4,002 | 3,830 | 172 | 96% | |
| Mar 2024 | 5,288 | 5,041 | 247 | 95% | |
| Apr 2024 | 4,580 | 4,349 | 231 | 95% | |
| May 2024 | 4,050 | 3,869 | 181 | 96% | |
| Jun 2024 | 4,561 | 4,371 | 190 | 96% | |
| Jul 2024 | 7,224 | 6,863 | 361 | 95% | |
| Aug 2024 | 4,600 | 4,424 | 176 | 96% | |
| Sep 2024 | 3,796 | 3,621 | 175 | 95% | |
| Oct 2024 | 3,676 | 3,522 | 154 | 96% | |
| Nov 2024 | 5,468 | 5,231 | 237 | 96% | |
| Dec 2024 | 6,496 | 6,190 | 306 | 95% | |
| Jan 2025 | 7,735 | 7,332 | 403 | 95% | |
| Feb 2025 | 4,583 | 4,384 | 199 | 96% | |
| Mar 2025 | 5,399 | 5,147 | 252 | 95% | |
| Apr 2025 | 5,778 | 5,512 | 266 | 95% | |
| May 2025 | 4,960 | 4,744 | 216 | 96% | |
| Jun 2025 | 4,893 | 4,675 | 218 | 96% | |
| Jul 2025 | 6,758 | 6,426 | 332 | 95% | |
| Aug 2025 | 11,426 | 10,854 | 572 | 95% | |
| Sep 2025 | 31,722 | 29,850 | 1,872 | 94% | |
| Oct 2025 | 15,842 | 15,223 | 619 | 96% | |
| Nov 2025 | 12,654 | 12,156 | 498 | 96% | |
| Dec 2025 | 9,647 | 9,226 | 421 | 96% | |
| Jan 2026 | 9,582 | 9,120 | 462 | 95% | |
| Feb 2026 | 6,437 | 6,171 | 266 | 96% | |
| Mar 2026 | 5,648 | 5,393 | 255 | 95% | |
| Apr 2026 | 4,699 | 4,504 | 195 | 96% | |
| May 2026 | 4,477 | 4,276 | 201 | 96% | |
| Jun 2026 | 4,791 | 4,577 | 214 | 96% | |
| Jul 2026 | 6,704 | 6,382 | 322 | 95% | |
| Aug 2026 | 2,740 | 2,623 | 117 | 96% |
How this report was made
- Population
- all Steam reviews of the game (every language, purchase type, and verdict), walked newest-first per window; only English-language reviews are analyzed
- Sample
- 506 English reviews, time-proportional draw over 115 windows (newest-first within each), taken from an all-language walk and kept English-only — where English is a minority the sample runs smaller than the draw, and every margin of error is computed at 506
- Aspect yield
- 210 of 506 analyzed reviews carry at least one aspect (41.5%); every share on this page divides by all 506
- Interval regime
- calm: standard margins of error for a share of a sample (Wilson interval), no widening needed
- Fetch paths
- 115 time windows fetched directly (windowed)
- Language mix
- 1,000 fetched: english 508 · spanish 161 · brazilian 155 · 17 more
- Steam-marked windows
- none flagged by Steam (Valve's off-topic flagging began March 2019)
- Marked share
- 0.0% of sample inside marked windows, under the 2% floor
- Narrative
- passed the grounding gate first try
- Evidence floor
- aspects and emergent themes appear only with 5+ supporting reviews; smaller counts sit at the classifier's false-positive floor
- Instrument readings
- measured once on the study corpus for this model and prompt: frozen calibration, not properties of this run
- · aspect tagging vs. human labels
- 0.766 [0.713–0.811] (F1 against a human-labeled test set; 1.0 is best)
- · quotes filed under the wrong aspect
- 11.6% [6.6–19.6] of quotes, measured by hand on a sample; lower is better
- · independent model vs. production labels
- 0.791 [0.772–0.810] (F1 of the production labeler against an independent judge model)
- Versions
- deepseek-v4-flash · prompt classify-v1 · ontology v2
- Run
- serve-20260817T025508Z-ef66e4c8 · code ba3bea7
full methodology in the milestone write-ups