Oxenfree
analyzed 2026-10-04 · sample of 699 English reviews across the whole review history
Across 699 sampled reviews, the story is the most-discussed aspect, named in 51.1% of them, and it draws 305 positive mentions against 26 negative. Atmosphere, voice acting, art style, and music all skew heavily positive, and players describe the writing as natural, with one calling the lines and delivery "feel natural and true-to-life". Characters and player choice each appear in 24.0% of reviews, and replayability in 21.5%, with players noting they "come back to it all the time". The dialogue timer and dialogue system recur as themes players bring up. Opinion splits elsewhere. Gameplay is mentioned in 13.0% of reviews but draws 31 negative against 45 positive, and pacing, in 7.6%, draws 29 negative against 19 positive. Controls are the sharpest fault line: 46 negative mentions against 7 positive, with complaints about slow movement. UI and level design also skew negative, and performance draws 11 negative mentions with none positive. Game length divides players, with 39 neutral mentions alongside 27 negative and 22 positive. Price value leans positive but carries 25 mixed mentions. Smaller groups praise exploration, lore, and emotional impact, with one player writing the ending "nearly made me cry".
numbers checked against this report's stored data · quotes copied verbatim from reviews · plain text is the language model's own wording
Aspects
share of sample, axis to 60% · ± is the sampling uncertainty around each share
- positive
- mixed / neutral
- negative
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story
305 positive · 26 negative · 25 mixed · 1 neutral
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the game is a little buggy with the way the characters move but the art style and story are so enticing that it fully makes up for it
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The story and atmosphere are tight and the dialogue, while clunky sometimes, is much better than many other games with multiple dialogue options.
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I enjoyed it for it's fleshed out story but not sure if i would come back.
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characters
145 positive · 16 negative · 7 mixed · 0 neutral
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I bought the game on ios, when it first released, and ever since I have been absolutely enthralled and invested in the world and characters of oxenfree.
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Wonderful story, hooked me right away, and the characters and dialogue were incredibly charming.
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Outstanding story and character making.
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player choice
133 positive · 21 negative · 10 mixed · 4 neutral
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amazing game, i love how you're in control, if you love story games, plot twists and hours of fun, i really recommend it, multiple endings so choose wisely ;)
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There are some choice-based aspects to the game, and a few minor mechanics to understand for completing the story in the way you choose.
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So, if you want to spend a few hours in a multiple choice game full of mystery, you are in the right place.
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writing
133 positive · 23 negative · 10 mixed · 1 neutral
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The lines, and their delivery, feel natural and true-to-life.
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I loved the conversations. It was fun.
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I was quite impressed by the interactions between the characters and the dialogues which are in my opinion very realistic.
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atmosphere
153 positive · 2 negative · 3 mixed · 0 neutral
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fantastic game with great mood.
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The story and atmosphere are tight and the dialogue, while clunky sometimes, is much better than many other games with multiple dialogue options.
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Fun Adventure game styled game with spooky tones.
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replayability
130 positive · 12 negative · 8 mixed · 0 neutral
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Desire to replay
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I come back to it all the time, and I love it ever single one.
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แน่นอนว่าจากการที่ตัวเลือกที่หลากหลาย ฉากจบที่มากมาย มันก็ทำให้เราอยากเล่นซ้ำเพื่อได้เห็นทางเลือกอื่น ต้องขอบอกก่อนเลยว่า New Game+ สำหรับ Oxenfree คือ “ต้องเล่น” เพราะมันเป็นการส่งต่อเนื้อเรื่องจากฉากจบ มันยังมีซีนใหม่ๆ …
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voice acting
129 positive · 2 negative · 7 mixed · 1 neutral
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Just the way the characters interact with each other feels so real thanks to the voice actors.
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บทสนทนาในเกมเป็นอีกเรื่องที่ต้องพูดถึง เพราะการพากย์ น้ำเสียงในเกม มันมีชีวิตชีวามากๆ มันทำให้เราเชื่อว่าตัวละตัวนั้นมันมีจริงๆ มันมีลักษณะนิสัยอย่างงี้จริงๆ มันมีตัวตนจริงๆ ซึ่งพอไปผสมผสานกับการนำเสนอเรื่องภาพ ซีน เนื้อหา เสียงเพลงและบรรยากาศ มันก็ยิ่งส่งเสริมให้ภาพรวมของเกมดีเข้าไปกันใหญ่
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Voice acting and dialog is from another world for a video game. Dialog choices matter and it has multiple endings.
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art style
125 positive · 2 negative · 1 mixed · 0 neutral
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the game is a little buggy with the way the characters move but the art style and story are so enticing that it fully makes up for it
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This is such a stylized game with so much nuance and heart and I would recommend it a thousand times over.
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The color palette is well done and love the original soundtrack.
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music
108 positive · 8 negative · 4 mixed · 0 neutral
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Great music tracks
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An unsettling ambiance is felt throughout the game due to the music, it really fits the vibe of the story.
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The color palette is well done and love the original soundtrack.
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gameplay
45 positive · 31 negative · 3 mixed · 12 neutral
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I loved the idea of the new radio opening doors.
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It's not a bad game in terms of storyline and mechanics, however there's SO MUCH TALKING.
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I loved the choices and the use of tuning the radio.
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see more
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game length
22 positive · 27 negative · 2 mixed · 39 neutral
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It's a short game where all the secrets and achievements can be found in less than 12 hours, so if you're really interested you won't be out much if you want to give it a shot.
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I did one playthrough in 6 hours or so.
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It's not long (approx. 4-5 hours) but it has much replay value.
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price value
51 positive · 5 negative · 25 mixed · 1 neutral
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worth to buy
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This game isn't for everyone but for the people that enjoy these types of games, it is a must buy, especially for the asking price.
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rare gems that is worth the full price.
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controls
7 positive · 46 negative · 5 mixed · 4 neutral
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Movement is slow and boring.
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I got so bored by how slow Alex's walking speed was that I had to convince myself to finish the game.
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เกมนี้มีปัญหาเรื่องคอนโทรลเลอร์นิดหน่อย เวลากดจอยละมันเสือกแสดงไอค่อนเมาส์ มีหลายๆ คนเป็น แต่ก็ไม่มีคำตอบว่าทำไม จะแก้ยังไง ไม่รู้ว่าเป็นกันทุกคนมั้ย ซึ่งน่ารำคาญเหี้ยๆ แต่ก็พอมองข้ามได้ เพราะเกมแม่งดีจริง
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graphics
44 positive · 7 negative · 1 mixed · 3 neutral
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The story is incredible and the graphics are even more amazing.
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ในด้านของการนำเสนอด้านภาพและเสียง บอกได้เลยว่าทำมาได้ดีมากกกกกกก ถึงแม้ว่าเกมจะออกในปี 2016 แต่สไตล์ของเกมก็ทำให้เกมไม่ได้ตกยุค เกมได้ถูกออกมาแบบมาอย่างดี ทั้งซีน จังหวะการนำเสนอภาพและเสียง มันช่วยขับกล่อมบรรยากาศที่หลอน ลึกลับ เข้ากับเนื้อเรื่องได้แบบดีและอินสุดๆ
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It's not the grandest or the most breathtaking game out there but what it has is a good narrative, characters, visuals and overall presentation.
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pacing
19 positive · 29 negative · 4 mixed · 1 neutral
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I played the game at x2 clocked while traveling which made it fine but otherwise it's a painful walking sim.
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It's a shame, because the sequences in Towee Wood were really impactful as a lead up, but instead of sustaining what they'd built, they let it peak and drop off.
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This is mostly slow paced and your characters take a while to get around anywhere. It's not a huge deal, but later on there's some extra stuff that requires you to run all over the island to get and it can be time consuming to do so.
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emotional impact
45 positive · 3 negative · 0 mixed · 0 neutral
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The story is entrapping and the ending nearly made me cry.
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(Also, first piece of media to genuinely spook me in months, and I've been actively looking.
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Gave me goosebumps a lot! Not super scary, but generally unnerving for sure.
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sound design
28 positive · 7 negative · 1 mixed · 0 neutral
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ในด้านของการนำเสนอด้านภาพและเสียง บอกได้เลยว่าทำมาได้ดีมากกกกกกก ถึงแม้ว่าเกมจะออกในปี 2016 แต่สไตล์ของเกมก็ทำให้เกมไม่ได้ตกยุค เกมได้ถูกออกมาแบบมาอย่างดี ทั้งซีน จังหวะการนำเสนอภาพและเสียง มันช่วยขับกล่อมบรรยากาศที่หลอน ลึกลับ เข้ากับเนื้อเรื่องได้แบบดีและอินสุดๆ
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- The music and SFX are super grippy and *chef's kiss* perfect for setting the mood.
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Voice acting is superb, the radio messages are spooky - there's either some old, distorted music playing, we can hear someone's recording, asking for help or just disturbing, creepy sounds.
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ui
3 positive · 28 negative · 2 mixed · 0 neutral
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Also small things, like 1080p being the highest resolution, no audio controls, and a bug where selecting resume on the start/pause page doesnt work until you move the left analog stick first.
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The subtitles did not work properly as they did not show despite turning them on.
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One thing that did bug me is the dialogue choices sometimes faded away too quickly.
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level design
5 positive · 21 negative · 0 mixed · 0 neutral
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- The point-and-click is still a little clunky even after all these years, you can't really click on one part of the map without Alex getting stuck somewhere in the middle and can't figure her way directly which is a little "meh" considering there are fixed routes.
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Backgrounds were confusing and music was ok but was misplaced.
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❌there are no shortcuts for fast travel on the map, so you have to slowly walk everywhere
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bugs
2 positive · 20 negative · 1 mixed · 1 neutral
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I occassionally run into a game breaking bug where my character freezes climbing a ladder or cliff and I have to reboot the game, which often doesn't fix the problem.
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Could not play using my controller as it starts vibrating in the main menu and does not ever stop (apparently a bug they never fixed).
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There were several basic bugs involving pathfinding that haven't been fixed which is unsettling.
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exploration
18 positive · 4 negative · 0 mixed · 0 neutral
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And this makes it fun to explore the edges of the map to find out more, as well as replay to see what I missed.
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+I appreciate how finding certain items in mid to late game were completely optional.
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I took a bit of extra time to scour and backtrack to collect things and there stil a bunch it seems I missed.
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lore
16 positive · 3 negative · 0 mixed · 0 neutral
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The lore, atmospherics and effects were my favorite parts but I liked the character variety and unprovided character backgrounds with eachother.
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และนอกจากโครงสร้างเนื้อหา การเล่าเรื่องระหว่างการเล่นแล้ว เกมยังมีเนื้อหาในส่วนของ lore ที่มาในรูปแบบของเสียงที่ Alex ต้องปรับคลื่นสัญญาณตามจุดต่างๆ ในเกาะ เพื่อฟังประวัติศาสตร์ ที่มา ความเหนือจริงเพิ่มเติมนอกจากการเล่น …
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Lore - The game has so much lore stuffed between the pages I thought for a second there that this was based off of a real incident at a real island.
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addictiveness
17 positive · 0 negative · 0 mixed · 0 neutral
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got me hooked instant,
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Couldn't stop until finished.
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my friend who got it for me says that he kinda regrets getting the game because im spending lots of my time on it (take that as you will)
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world
14 positive · 2 negative · 0 mixed · 0 neutral
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I bought the game on ios, when it first released, and ever since I have been absolutely enthralled and invested in the world and characters of oxenfree.
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Environment and setting fantastic.
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The world this game creates is unbelievable and once you complete it, you'll be looking up the lore and other peoples theories.
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difficulty
4 positive · 1 negative · 0 mixed · 6 neutral
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Difficulty is easyish medium.
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No challenge really. But it isnt that kind of game
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There isn't much challenge in the limited gameplay; the hardest part is choosing dialogue responses in a limited time, especially when those can go on to have big consequences.
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performance
0 positive · 11 negative · 0 mixed · 0 neutral
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❌frequent and long loading screens
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Having no manual save also prevents us from replaying from a certain point and the somewhat long loading times between locations don't help either :/
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The only downside to it I can mention is the fact that the loading screen when moving from location to location takes too long, kinda of an immersion killer.
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animation
6 positive · 4 negative · 0 mixed · 0 neutral
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Thrilling story, beautiful animation, fantastic soundtrack.
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The animation is charming and friendly and colourful which makes it all the more jarring when things start to go bad for the intrepid adventurers.
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I also love it when games take such care of their visual design and animations.
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content amount
5 positive · 4 negative · 0 mixed · 1 neutral
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There's plenty of collectibles to find in the game (and they aren't super time consuming to find either), that add a ton to the games lore as well.
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The main story only takes like 4 hours, but there is a bunch of collectables you can find, and the game has good replay value as well.
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However, the game has A LOT of possible endings, even a 'secret' ending [b]and[/b] a New Game Plus mode which changes the game's dialogue and arguably the original ending itself (for better …
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relaxation
6 positive · 1 negative · 1 mixed · 0 neutral
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This is my comfort game.
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One of my comfort games for sure!
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This game is great for when the weather's bad and you just want to chill out a little, forget about all the stressful things in your life and maybe solve a mystery or two.
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ai behavior
0 positive · 6 negative · 0 mixed · 0 neutral
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Reminds me a bit of Disco Elysium, but with worse pathfinding (espescially the walls).
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- One of the characters following me (Jason) got stuck a couple of times and I had to quit and restart.
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- Few AI tracking bugs were confusing.
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developer conduct
3 positive · 3 negative · 0 mixed · 0 neutral
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I waited for some response or something to change for 2 weeks and nothing happened, good thing i got my money back.
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The owners are removing this game from itch users' libraries. They are deleting it. A negative review is the only acceptable review at this time.
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short game but worth the price nice story, develops well, interesinting mechanic wish the comany did more than 2 games and try to cash out on 1 of them
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learning curve
0 positive · 3 negative · 1 mixed · 1 neutral
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This game was a little slow to get in to because the characters weren't immediately or particularly relatable (to me), but I found myself really warming to it over the course of the game as the story unfolded and the plot developed.
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I enjoyed this but felt like the first quarter of my first playthrough was just figuring out how to balance the dialogue options.
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The storyline is very interesting and the controls, though totally NOT intuitive, were easy to master once I finally figured out what they were (I really shouldn't have needed to stop the game and go into the discussions just to try to figure out how to PUSH the trash bin.
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platform access
2 positive · 3 negative · 0 mixed · 0 neutral
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It being removed from Itch and removing the ability for users to download it is completely unacceptable.
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- Linux version always opens on the wrong display (have to switch to windowed, move the window, then go fullscreen every time)
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Ergo: The game is (ALWAYS ONLINE) phoning home during the loadscreens and at the Endcredit cutscene downloading other players choices from a server of the games choosing for some none nessesary comparison.
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quest design
0 positive · 4 negative · 0 mixed · 1 neutral
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There are no objects to pick up or use, and quests involve simply walking to a place to investigate.
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I've only played two hours but haven't found any of the problems to solve interesting/challenging.
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If I have a gripe, the optional interlude - hunting for notes - is a bit flat and takes too long.
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realism
5 positive · 0 negative · 0 mixed · 0 neutral
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I also love that a lot of the facts are true and the places exist.
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It feels realistic, which is good.
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But, everything feels real with this game.
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Emergent themes unvalidated
topics reviewers bring up that are not on the validated list; raw counts only, no error bars
- dialogue timer 6
- dialogue system 5
Review timeline
monthly peak 458 reviews · all languages
monthly share rated positive · 50% reference · months with <5 reviews faded
the timeline as a table
| month | reviews | up | down | positive | note |
|---|---|---|---|---|---|
| Jan 2016 | 239 | 231 | 8 | 97% | |
| Feb 2016 | 118 | 110 | 8 | 93% | |
| Mar 2016 | 145 | 135 | 10 | 93% | |
| Apr 2016 | 52 | 49 | 3 | 94% | |
| May 2016 | 30 | 28 | 2 | 93% | |
| Jun 2016 | 131 | 125 | 6 | 95% | |
| Jul 2016 | 200 | 184 | 16 | 92% | |
| Aug 2016 | 130 | 126 | 4 | 97% | |
| Sep 2016 | 44 | 41 | 3 | 93% | |
| Oct 2016 | 458 | 427 | 31 | 93% | |
| Nov 2016 | 454 | 438 | 16 | 96% | |
| Dec 2016 | 295 | 279 | 16 | 95% | |
| Jan 2017 | 441 | 404 | 37 | 92% | |
| Feb 2017 | 158 | 143 | 15 | 91% | |
| Mar 2017 | 112 | 105 | 7 | 94% | |
| Apr 2017 | 77 | 73 | 4 | 95% | |
| May 2017 | 80 | 71 | 9 | 89% | |
| Jun 2017 | 139 | 132 | 7 | 95% | |
| Jul 2017 | 153 | 143 | 10 | 93% | |
| Aug 2017 | 67 | 63 | 4 | 94% | |
| Sep 2017 | 75 | 66 | 9 | 88% | |
| Oct 2017 | 73 | 68 | 5 | 93% | |
| Nov 2017 | 259 | 246 | 13 | 95% | |
| Dec 2017 | 157 | 142 | 15 | 90% | |
| Jan 2018 | 85 | 78 | 7 | 92% | |
| Feb 2018 | 60 | 51 | 9 | 85% | |
| Mar 2018 | 52 | 46 | 6 | 88% | |
| Apr 2018 | 67 | 63 | 4 | 94% | |
| May 2018 | 88 | 75 | 13 | 85% | |
| Jun 2018 | 78 | 75 | 3 | 96% | |
| Jul 2018 | 89 | 78 | 11 | 88% | |
| Aug 2018 | 41 | 33 | 8 | 80% | |
| Sep 2018 | 21 | 21 | 0 | 100% | |
| Oct 2018 | 177 | 165 | 12 | 93% | |
| Nov 2018 | 173 | 171 | 2 | 99% | |
| Dec 2018 | 92 | 84 | 8 | 91% | |
| Jan 2019 | 49 | 38 | 11 | 78% | |
| Feb 2019 | 57 | 52 | 5 | 91% | |
| Mar 2019 | 54 | 45 | 9 | 83% | |
| Apr 2019 | 28 | 26 | 2 | 93% | |
| May 2019 | 54 | 48 | 6 | 89% | |
| Jun 2019 | 100 | 95 | 5 | 95% | |
| Jul 2019 | 100 | 95 | 5 | 95% | |
| Aug 2019 | 33 | 27 | 6 | 82% | |
| Sep 2019 | 34 | 31 | 3 | 91% | |
| Oct 2019 | 33 | 29 | 4 | 88% | |
| Nov 2019 | 61 | 58 | 3 | 95% | |
| Dec 2019 | 71 | 68 | 3 | 96% | |
| Jan 2020 | 59 | 55 | 4 | 93% | |
| Feb 2020 | 49 | 44 | 5 | 90% | |
| Mar 2020 | 58 | 52 | 6 | 90% | |
| Apr 2020 | 51 | 47 | 4 | 92% | |
| May 2020 | 72 | 63 | 9 | 88% | |
| Jun 2020 | 70 | 67 | 3 | 96% | |
| Jul 2020 | 115 | 106 | 9 | 92% | |
| Aug 2020 | 45 | 40 | 5 | 89% | |
| Sep 2020 | 41 | 39 | 2 | 95% | |
| Oct 2020 | 56 | 52 | 4 | 93% | |
| Nov 2020 | 54 | 48 | 6 | 89% | |
| Dec 2020 | 91 | 82 | 9 | 90% | |
| Jan 2021 | 78 | 71 | 7 | 91% | |
| Feb 2021 | 273 | 259 | 14 | 95% | |
| Mar 2021 | 102 | 86 | 16 | 84% | |
| Apr 2021 | 86 | 80 | 6 | 93% | |
| May 2021 | 60 | 55 | 5 | 92% | |
| Jun 2021 | 66 | 55 | 11 | 83% | |
| Jul 2021 | 91 | 85 | 6 | 93% | |
| Aug 2021 | 61 | 55 | 6 | 90% | |
| Sep 2021 | 52 | 50 | 2 | 96% | |
| Oct 2021 | 48 | 43 | 5 | 90% | |
| Nov 2021 | 47 | 40 | 7 | 85% | |
| Dec 2021 | 88 | 82 | 6 | 93% | |
| Jan 2022 | 131 | 122 | 9 | 93% | |
| Feb 2022 | 61 | 55 | 6 | 90% | |
| Mar 2022 | 50 | 42 | 8 | 84% | |
| Apr 2022 | 37 | 34 | 3 | 92% | |
| May 2022 | 41 | 39 | 2 | 95% | |
| Jun 2022 | 76 | 69 | 7 | 91% | |
| Jul 2022 | 47 | 44 | 3 | 94% | |
| Aug 2022 | 35 | 29 | 6 | 83% | |
| Sep 2022 | 32 | 28 | 4 | 88% | |
| Oct 2022 | 30 | 27 | 3 | 90% | |
| Nov 2022 | 48 | 39 | 9 | 81% | |
| Dec 2022 | 51 | 47 | 4 | 92% | |
| Jan 2023 | 60 | 54 | 6 | 90% | |
| Feb 2023 | 29 | 25 | 4 | 86% | |
| Mar 2023 | 29 | 27 | 2 | 93% | |
| Apr 2023 | 28 | 24 | 4 | 86% | |
| May 2023 | 33 | 28 | 5 | 85% | |
| Jun 2023 | 40 | 33 | 7 | 82% | |
| Jul 2023 | 232 | 211 | 21 | 91% | |
| Aug 2023 | 83 | 70 | 13 | 84% | |
| Sep 2023 | 43 | 33 | 10 | 77% | |
| Oct 2023 | 41 | 36 | 5 | 88% | |
| Nov 2023 | 40 | 35 | 5 | 88% | |
| Dec 2023 | 40 | 37 | 3 | 92% | |
| Jan 2024 | 60 | 49 | 11 | 82% | |
| Feb 2024 | 33 | 28 | 5 | 85% | |
| Mar 2024 | 40 | 34 | 6 | 85% | |
| Apr 2024 | 36 | 32 | 4 | 89% | |
| May 2024 | 28 | 26 | 2 | 93% | |
| Jun 2024 | 38 | 33 | 5 | 87% | |
| Jul 2024 | 28 | 23 | 5 | 82% | |
| Aug 2024 | 35 | 24 | 11 | 69% | |
| Sep 2024 | 26 | 21 | 5 | 81% | |
| Oct 2024 | 43 | 33 | 10 | 77% | |
| Nov 2024 | 103 | 90 | 13 | 87% | |
| Dec 2024 | 50 | 46 | 4 | 92% | |
| Jan 2025 | 56 | 41 | 15 | 73% | |
| Feb 2025 | 41 | 37 | 4 | 90% | |
| Mar 2025 | 30 | 28 | 2 | 93% | |
| Apr 2025 | 25 | 24 | 1 | 96% | |
| May 2025 | 24 | 22 | 2 | 92% | |
| Jun 2025 | 24 | 22 | 2 | 92% | |
| Jul 2025 | 29 | 25 | 4 | 86% | |
| Aug 2025 | 14 | 7 | 7 | 50% | |
| Sep 2025 | 20 | 16 | 4 | 80% | |
| Oct 2025 | 28 | 22 | 6 | 79% | |
| Nov 2025 | 21 | 19 | 2 | 90% | |
| Dec 2025 | 28 | 20 | 8 | 71% | |
| Jan 2026 | 19 | 17 | 2 | 89% | |
| Feb 2026 | 23 | 17 | 6 | 74% | |
| Mar 2026 | 14 | 12 | 2 | 86% | |
| Apr 2026 | 21 | 19 | 2 | 90% | |
| May 2026 | 20 | 16 | 4 | 80% | |
| Jun 2026 | 16 | 13 | 3 | 81% | |
| Jul 2026 | 15 | 10 | 5 | 67% | |
| Aug 2026 | 17 | 13 | 4 | 76% | |
| Sep 2026 | 13 | 12 | 1 | 92% | |
| Oct 2026 | 1 | 1 | 0 | 100% | small sample |
How this report was made
- Population
- all Steam reviews of the game (every language, purchase type, and verdict), walked newest-first per window; only English-language reviews are analyzed
- Sample
- 699 English reviews, time-proportional draw over 129 windows (newest-first within each), taken from an all-language walk and kept English-only — where English is a minority the sample runs smaller than the draw, and every margin of error is computed at 699
- Aspect yield
- 574 of 699 analyzed reviews carry at least one aspect (82.1%); every share on this page divides by all 699
- Interval regime
- calm: standard margins of error for a share of a sample (Wilson interval), no widening needed
- Fetch paths
- 129 time windows fetched directly (windowed)
- Language mix
- 1,000 fetched: english 702 · russian 63 · schinese 56 · 20 more
- Steam-marked windows
- none flagged by Steam (Valve's off-topic flagging began March 2019)
- Marked share
- 0.0% of sample inside marked windows, under the 2% floor
- Narrative
- passed the grounding gate first try
- Evidence floor
- aspects and emergent themes appear only with 5+ supporting reviews; smaller counts sit at the classifier's false-positive floor
- Instrument readings
- measured once on the study corpus for this model and prompt: frozen calibration, not properties of this run
- · aspect tagging vs. human labels
- 0.801 [0.752–0.844] (F1 against a human-labeled test set; 1.0 is best)
- · quotes filed under the wrong aspect
- 11.6% [6.6–19.6] of quotes, measured by hand on a sample; lower is better — measured on the prior model (2026-08-05); re-measurement pending
- · independent model vs. production labels
- 0.791 [0.772–0.810] (F1 of the production labeler against an independent judge model) — measured on the prior model (2026-07-25); re-measurement pending
- Versions
- deepseek-flash · prompt classify-v1 · ontology v2
- Run
- serve-20261004T171656Z-66347150 · code 798e06c
full methodology in the milestone write-ups